Please note that all lesson decks are posted on our Google Classroom.
Unit Overview: Each section (Present, Past, Future) enable students to explore computer science by looking at its evolving definition throughout history. Each section has lessons covering core topics:
Computers (hardware)
Computing (software)
Data
Context
Lesson 1: What makes something a computer? Lesson 2: What role does software play when using a computer? Lesson 3: What is data, and how does a computer get data? Lesson 4: How does data get collected through software? Lesson 5: How do we interface with a computer? Lesson 6: In what ways can computers output data? Lesson 7: How do commands on a computer translate into actions? Lesson 8: How does the sequence of commands affect the output of a program? Lesson 9: How can we order instructions to make use of repeatable patterns? Lesson 10: What technology led to modern day computers? Lesson 11: What kind of computers do you think your parents used when they were kids? Lesson 12: How have video game systems changed over time? Lesson 13: How has writing code changed since early computing? Lesson 14: Does our code always do what we want and expect? Lesson 15: How can holes in paper represent something with shapes and colors, like a blanket or dress? Lesson 16: Knowing where computers started and where they at now, what do you think they’ll be like in the future? Lesson 17: In what ways can computer programs behave like real things? Lesson 18: How do computers become “intelligent”? Lesson 19: How do our ideas translate into code? Lesson 20: How can robots sense like humans and animals? Lesson 21: Is AI more artificial or intelligent?